carlos beltran mike cameron

What is the preferable physics engine to use in making a game?

I have a few engines that I have interest in, along with their respective concerns.

First I have the nVidia PhysX engine. I like it because I use nVidia and have the PhysX arch installed. The engine is free for non-commercial/commercial

Havok/euphoria physics engine for Star Wars

Havok/euphoria physics.

Havok game engine demo on Sony Ericsson Xperia PLAY

The Havok game engine is coming to Androidв„ў, and it will be optimised for the Sony Ericsson Xperiaв„ў PLAY. Check out these demos of Havoc physics ...

games that use the havok engine - Bookshelf


IE2009: Proceedings of the 6th Australasian Conference on Interactive Entertainment
98 pages
IE2009: Proceedings of the 6th Australasian Conference on Interactive Entertainment

Hammer 4 (HL2-SDK) was the modelling tool (Source SDK) that was used to generate Half Life 2. Sporting amazing graphics and the Havok dynamics engine, ...

Digg Headlines

(11 diggs) Havok Physics used in casual game for first time - VIDEO drakmarr Fully destructible environments, Rube-Goldbergs, etc. in a new kind of casual game that features the Havok physics engine. The video is kinda cool check it out.
(2 diggs) Microsoft goes Havok jigarmehtamscit Physics engine to be put in upcoming games..
(2 diggs) Brawl to use Havok engine neocortex Confirmation that the new Smash Bros. game will make use of the Havok engine.
(112 diggs) Intel Acquires Trinigy, Adds 3D Engine To Gaming Portfolio HotHardware After Intel canceled Larrabee and announced it would repurpose the project for high-performance computing, little was said of what would happen to the company's various gaming-related IPs. It's therefore somewhat surprising to hear that Havok, the physics SDK developer Intel bought several years ago, has recently acquired Trinigy and that...